Paladin healing with a splash of other classes. If it brings health back to full, I'm there.

Showing posts with label Guild. Show all posts
Showing posts with label Guild. Show all posts

Thursday, November 11, 2010

Organizing A 10 Man Team

 Slightly related: Are you a healer in search of a 10 man, hard mode progression raid for Cataclysm? My 10 is seeking a healer; Preferably a druid, but anything other than pally (I know, most of my readers) would work. We'll be raiding 7-11pm PST on Wednesdays and Thursdays. If this sounds like something that might interest you, contact me and we can talk about it further. I promise I won't bite.

As I was perusing  Blog Azeroth the other day, this weeks shared topic, suggested by Shop of Runeforge Gossip, caught my eye. Catch his post here. Anyways, he proposed the topic of 10 man raids, and what goes into forming them. To quote him:

"...this has gotten me thinking about how we think of classes. We tend to see them mostly as what buffs they bring and their DPS. But often other things are important too, and even more so given that Blizzard wants us to pay more attention to things like CC, mana management, that sort of thing (no more simple stand and DPS fights)"

I've been thinking about 10 mans a lot lately. I want to look at his proposed topic, as well as other things that you need to think about when dealing with a 10 man.

Thursday, August 26, 2010

Adjusting To A New Guild

The Old Guild

Recently my guild decided to call it quits until the expansion. Not everyone was ready to put more time into hardmode Lich King, and that's fine. However, a handful of us also weren't ready to give up quite yet, so many of us have server transferred to find a new guild, myself included. The last week has been my first with a new raid group in about a year, and it's been quite an experience so far.